Austin, TX – VictoryVR, the classroom curriculum company, will be providing virtual rides to Mars, a black hole and other destinations through it’s NGSS-aligned experiences at SXSWedu March 5th and 6th. “Virtual reality is on the verge of changing the...
Palo Alto – With the TCEA show in Austin, Texas only a couple weeks away, ACER is preparing to roll out their virtual reality solution for American classrooms. To that end, they have chosen curriculum created by VictoryVR, an...
A recently released report from Lenovo paints a positive picture for virtual reality’s future in education. According to the research, an overwhelming majority (94 percent) of teachers in the UK believe that VR is beneficial to education and has a...
Redmond — For students who view chemistry as a mortal enemy, life just got a little easier. VictoryVR announced today the launch of the Chemistry Wonderlab on the Windows Store, designed for Microsoft’s Mixed Reality headset. “I get it....
When more than 1300 students were surveyed by foundry10, they found that there was a high level of excitement for learning through VR. Among those surveyed, the greatest area of interest lay in using VR for Science Education (44%...
VictoryVR Comics: Mendel & the Mystery of Genetic Traits now available on the Windows Store VictoryVR, Inc announced today that its newest VR learning product, VR Comic Mendel & the Mystery of Genetic Traits as a free download on the Windows Store. Mendel...
A charter school in Indianapolis that focuses on helping students who are battling substance abuse is turning to a high-tech solution to boost engagement. Hope Academy, which is sponsored by the city and connected to Fairbanks Addiction Treatment Center,...
Betsy DeVos, President Trump’s Secretary of Education, used her tour of of a charter school in Indianapolis to try science curriculum in virtual reality on Friday. The virtual reality curriculum is based on Next Gen Science Standards and outputted...
An Atlanta-based firm – Ranstad US – finds that STEM (science, technology, engineering, and math) education might need a “rebrand“. According to the article, students are losing interest in STEM as they get older. This is due, in part,...
By Steve Grubbs CEO, VictoryVR, Inc. It makes sense that virtual reality would improve learning, after all it’s immersive, engaging and experiential all in one. While those may sound like education buzzwords, the bottom line is simple: kids think...