An Atlanta-based firm – Ranstad US – finds that STEM (science, technology, engineering, and math) education might need a “rebrand“. According to the article, students are losing interest in STEM as they get older. This is due, in part, because students are failing to see how STEM relates to the world around them and the […]
By Steve Grubbs CEO, VictoryXR, Inc. It makes sense that virtual reality would improve learning, after all it’s immersive, engaging and experiential all in one. While those may sound like education buzzwords, the bottom line is simple: kids think it’s cool and who wouldn’t want to learn about photosynthesis while standing among the ancient redwoods […]
Mary Greig, a 20-year sales and sales management professional, has joined VictoryXR as Regional Virtual Reality Sales Director. In this newly created position, Greig will focus on expanding the Educational Curriculum Platform to schools around the nation. “With virtual reality breaking into a wide variety of industries, it shouldn’t come as a surprise that […]
Buffalo, Iowa — Nestled on the banks of the Mississippi River, this small Iowa town may seem an unlikely place to launch a groundbreaking initiative to move science curriculum from the pages of textbooks to the world of virtual reality; but like the garage that birthed Hewlett-Packard, great ideas always start in unlikely places. At […]
Davenport, Iowa—Students at Buffalo Elementary School, in Buffalo, Iowa will be the first students to study from an Oculus Rift-based science curriculum immersed in virtual reality. The curriculum, developed by VictoryXR, relies on the NextGEN national science standards to develop a series of virtual learning modules for each section. In addition to virtual field trips, […]
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