Grants for Virtual Reality & AI in Education
Grant Assistance
Grant Funding for Virtual Reality and AI in Education
VictoryXR helps K-12 schools, districts, colleges and education nonprofits find and apply for grants that fund VR headsets, VR learning platforms, AI tutors, career and technical education (CTE) programs and teacher training. Someone from our team works with you to identify funding, prepare quotes and complete your application, and there's no upfront cost for grant help.
- K-12 & higher education
- Itemized quotes
- No upfront cost

How our grant help works
- Tell us about your programShare your school, goals and timeline in the grant assistance form.
- Find the right fundingWe help you identify federal, state, corporate and foundation grants that fit VR and AI learning.
- Build your budgetGet itemized quotes for headsets, licenses, content and training to include in your application.
- Apply with supportOur team helps you complete the application, and VictoryXR can partner with you as your technology provider.
Request Grant Help
Empower Your Teaching Journey with Grant Funding Solutions.
Unlock resources to enrich your teaching experience through our expert grant funding support. Our dedicated team specializes in helping educators like you secure funding for innovative projects, curriculum enhancements, and professional development opportunities. Let us guide you through the grant application process, ensuring your vision becomes a reality.
Fill out this form so we can assist you with your grant needs.
Funding Sources
Where Schools Find Grants for VR and AI
Most schools combine funding sources. These are some of the most common ways educators pay for virtual reality and AI learning.
Federal and state funding
K-12 districts
Title IV, Part A (SSAE)
Formula funds for a well-rounded education, safe and healthy schools and the effective use of technology. Federal rules cap how much of the technology portion can go to devices and software.
Ask your federal programs officeCTE programs
Perkins V
About $1.4 billion a year in federal CTE funding for high school and postsecondary programs. Equipment, technology and simulation software are allowable when tied to your local needs assessment.
Perkins V overview →Rural communities
USDA Distance Learning & Telemedicine
Grants of $50,000 to $750,000 for interactive video equipment, computer hardware and software in rural areas, with a 15% minimum match. The FY2026 window has closed; watch for the next cycle.
USDA program page →Schools & colleges
State education grants
Many state education agencies offer digital learning, innovation and CTE grants. Our team can help you find what is open in your state.
Ask our team →Corporate and foundation grants
Schools & colleges
Walmart Spark Good Local Grants
$250 to $5,000 for K-12 schools, colleges and nonprofits, with three cycles a year: Feb. 1 to Apr. 15, May 1 to July 15 and Aug. 1 to Nov. 30.
Walmart guidelines →K-12 schools
Casey's Cash for Classrooms
Grants of up to $50,000 for K-12 public and nonprofit private schools in Casey's 17-state area. Applications reopen in fall 2026.
Casey's program page →Rural & high-poverty schools
Rural Technology Fund
Most grants are $500 to $2,500 for technology education projects in rural or high-poverty public schools, reviewed every 30 to 60 days.
Rural Technology Fund →K-12 teachers
McCarthey Dressman Education Foundation
Academic Enrichment Grants of up to $10,000 a year for two years, with applications open Jan. 15 to Apr. 15.
Foundation guidelines →Amounts and deadlines change every year. Confirm details on each funder's website or search Grants.gov, or ask our team for help.
Request grant help ↑What Grants Can Fund
VR and AI Programs You Can Fund with a Grant
Use these starting prices to build a grant budget, then get an itemized quote for your exact program.
VR Classroom Bundles
From $11,550
Meta Quest 3S headsets with VXRLabs licenses, AI lessons, professional development and device management.
See K-12 bundles →Higher Education Bundles
From $22,175
Headsets and three-year licenses for colleges, plus tiers with a VR simulator or a digital twin campus.
See higher ed bundles →CTE Bundle
$30,000 with headsets
15 headsets, 15 two-year licenses and every CTE simulation, job shadow and interview module.
See the CTE Bundle →Classroom Simulation Lab
$47,000
A turnkey VR lab for a full class, with headsets, software, a charging cart and on-site setup.
See the Simulation Lab →HoloTutor AI Tutor
Up to $150 per license per year
A 24/7 browser-based AI tutor that runs on Chromebooks, with volume pricing for schools.
See HoloTutor →Teacher Training
Included in bundles
Online or on-site professional development, plus the self-paced Spatial Learning Micro-Certificate.
See the micro-certificate →Proposal Tips
How to Write a Strong Grant Proposal for VR in the Classroom
Reviewers fund programs with a clear need, clear outcomes and a realistic budget. Use these tips as a checklist for your application.
Start with the learning problem
Describe the gap you want to close, such as limited lab access, learning loss or few career exploration options, and how VR and AI help close it.
Align to standards and pathways
Connect your program to state standards, NGSS science, CTE programs of study or the workforce needs of your region.
Show who benefits
Include student numbers and grade levels, and describe any rural, low-income or special-population students the program will reach.
Plan measurable outcomes
Decide what you will track, such as engagement, attendance, assessment results or certifications earned.
Budget the whole program
Include headsets, multi-year licenses, content, charging and storage, and teacher training, backed by an itemized quote.
Explain sustainability
Show how multi-year licenses, shared headset carts and trained teachers keep the program running after the grant ends.
Grant-Funded Programs
VR Learning Programs Funded by Grants
Schools, colleges and education nonprofits across the country have used grant funding to bring VR and AI learning to their students.
“In a rural community such as ours, it is even more important to expose students to STEM experiences in the classroom because we don't have as many extracurricular opportunities in the community.”
“Students will have extended access to real-world experiences that they otherwise would not in a traditional classroom setting. This partnership will allow us to take our programs and the content we can provide to the next level.”
Grant partners include
- Notre Dame de Namur University
- New Mexico State University
- Michigan State University
- Prairie View A&M University
- Hampton University
- Alabama A&M University
- Miami Dade College
- Promising People
- IDEAS for Us
- Yass Prize
FAQ
VR Grants: Frequently Asked Questions
Answers for educators looking for funding for virtual reality and AI.
Still have questions? Ask our team ↑Can schools use grants to pay for virtual reality?
Yes. Schools and colleges pay for VR headsets, VR learning platforms and AI tutors with federal formula funds, competitive federal and state grants, and corporate and foundation grants. VictoryXR's team helps educators find opportunities, build grant budgets and complete applications.
What grants fund virtual reality in education?
Common sources include Title IV, Part A, Perkins V for career and technical education, the USDA Distance Learning and Telemedicine program for rural communities, state digital learning and CTE grants, and corporate and foundation programs such as Walmart Spark Good Local Grants and Casey's Cash for Classrooms.
Can Title IV, Part A funds be used for VR?
Title IV, Part A includes the effective use of technology, and districts decide how to use their allocation within federal and state rules. Federal rules cap how much of the technology portion can go to devices, equipment and software, so check with your district's federal programs office.
Can Perkins V funds pay for VR CTE training?
Perkins V funds can support equipment, technology and simulation software for career and technical education programs when the purchase is tied to your comprehensive local needs assessment. VictoryXR's CTE Bundle includes headsets, licenses and every CTE simulation.
Are there grants for VR in rural schools?
Yes. The USDA Distance Learning and Telemedicine program funds interactive learning equipment in rural areas, with awards of $50,000 to $750,000 and a 15% match. The Rural Technology Fund awards smaller grants, most between $500 and $2,500, to rural and high-poverty public schools.
Does VictoryXR help with grant applications?
Yes. Fill out the grant assistance form and someone from our team will help you identify funding opportunities, prepare itemized quotes for your budget and complete the application. VictoryXR can also partner with your school or college as the technology provider, and there is no upfront cost for grant help.
What can grant funds buy from VictoryXR?
Grants can fund VR headsets and classroom bundles, VXRLabs licenses, the CTE Bundle, Classroom Simulation Labs, HoloTutor AI tutor licenses, custom VR simulators and professional development for teachers.
Can we get a quote for a grant application?
Yes. Use the Quick Quote tool or contact our team for an itemized quote. VictoryXR also accepts purchase orders once your funding is approved.
When are grant deadlines?
Deadlines vary by funder and change every year. Some programs accept applications on a rolling basis, while others have fixed windows, such as Walmart's three Spark Good cycles. Start early and confirm dates on each funder's website.
Get Started
Fund Your VR and AI Program
Tell us about your program, build a grant budget, or see VictoryXR live before you apply.
Request Grant Help
Share your goals and timeline, and our team will help you find funding and apply.
Request Grant HelpBuild a Grant Budget
Price out headsets, licenses and content for your application in a few minutes.
Build a QuoteJoin a Weekly Webinar
See VR and AI in action and ask questions before you write your proposal.
Book a Webinar
Where to Find Grant Opportunities
Find grant opportunities at the following:
- Grants.gov
- U.S. Dept. of Education
- State Department of Education
- ESSER Funds
- Gates Foundation
- Mellon Foundation
Current Grant Opportunities
| Grant Name | Description | Eligibility | Amount | Deadline |
| TIGER Grant | Supports technology integration in classrooms by funding hardware, software, and educator training. | Schools must be public, private, or charter institutions in VOL’s service areas and accredited by a recognized agency. Only one grant per school or district per cycle. Priority is given to schools that haven’t received a TIGER Grant in three years. | Up to $25,000 based on Enrollment | March through September |
| Spark Good Local Grants | Grants designed to support local organizations that meet the unique needs of the communities | 501(c)(3) public charities, government entities, K-12 public or nonprofit private schools, educational institutions, and faith-based organizations with community-focused projects, | $250 to $5,000. | Applications are accepted and reviewed on a quarterly basis: Mar. 10 – Apr. 15, 2025 May 1– Jul. 15, 2025 Aug. 1 – Oct. 15, 2025 Nov. 3 – Dec. 31, 2025 |
| North Carolina Digital Learning Initiative Grant | This three-year grant supports innovative digital teaching practices to boost student engagement and achievement through effective technology integration. | North Carolina public school districts, charter schools, and lab schools. | Traditional school districts can receive up to $95,000 annually for three years, while charter, lab, and regional schools are eligible for up to $30,000 annually over the same period. | April 11, 2025 |
| The McCarthey Dressman Education Foundation – Academic Enrichment Grant | Funds innovative programs that enhance K-12 learning, creativity, and curiosity in class or extracurricular settings. | K-12 educators at U.S. schools or non-profits. | Up to $10,000/year for 2 years (max $20,000). | Applications open January 15 – April 15 |
| Cash for Classrooms Grant Program | N/A | Organizations that are a current tax-exempt status under Section 501(c)(3) of the Internal Revenue Code, listed on the IRS Master File and conducting activities within the United States A K-12 public or nonprofit private school in Casey’s 16-state footprint. | $3,000 to a maximum of $50,000 with funds used within 12 months of award. | October 14 – November 15 |
| Bank of America | N/A | N/A | N/A | N/A |
| Rural Technology Education Grant | This grant from the Rural Technology Fund supports educational initiatives that bring technology and digital learning opportunities to rural schools and organizations in the United States. | Schools and organizations operating in the United States. | $500-$2500 | Rolling |
| Assistive Technology (AT) Grants | The Assistive Technology Grants aim to support the integration of assistive technologies into educational settings, helping students with disabilities achieve academic success. | Schools and organizations operating in the United States. | $500-$2500 | Rolling |
| Cooper Foundation | The Cooper Foundation provides grants to support a wide range of community and educational projects. The foundation seeks to fund initiatives that address critical needs and create lasting impact. | Nebraska Nonprofits, units of government, public universities, and K-12 schools. | Varies | Rolling |
| Michael & Susan Dell Foundation | Funds a range of organizations focused on creating opportunities for children and families living in urban poverty, with a deep emphasis on measuring impact. | Range of organizations focused on creating opportunities for children and families living in urban poverty, with a deep emphasis on measuring impact. | $50,000 | Rolling |
| The Daniels Fund | Supports non-profits with 501(c)(3) status (or government equivalent) in Colorado, New Mexico, Utah, or Wyoming. | Non profit with 501(c)(3) status(or government equivalent) In Colorado, New Mexico, Utah, or Wyoming. | Varies | Rolling |
| The Awesome Foundation | The Awesome Foundation is a global community dedicated to advancing innovative, impactful projects that spread creativity and positivity. Through micro-grants, it supports bold ideas that inspire and make the world a more awesome place. | Anyone | $1,000 | Rolling |
| NSF Seed Fund | The NSF Seed Fund supports innovative startups by providing research and development (R&D) funding to drive transformative technologies. | U.S.-based small businesses (under 500 employees) with majority U.S. ownership, a committed principal investigator, and all work conducted in the U.S.; excludes firms owned by multiple investment funds. | Over $200 million awarded annually to approximately 400 startups across the United States. | Rolling |
| Innovative Rehabilitation Training | N/A | N/A | $530,000 | TBD |
| Stepping-up Technology | N/A | N/A | N/A | TBD |
Current Grant Programs
South Carolina Learning Metaverse
The South Carolina Learning Metaverse project utilizes cutting-edge immersive technologies to tackle learning loss. Featuring state-of-the-art headsets, live VR tutoring, and immersive curriculum, it is revolutionizing learning in 30 middle and high schools across the state.
South Carolina CTE Immersive Learning Academy Debuting Fall 2025
Testimonials & Quotes
See what patrons of current grant programs have to say:
LaCarma McMillan
Principal of St. James Santee Elementary-Middle SchoolDr. Andrew Cartee
Principal of Sims Middle SchoolJared Jones
Curriculum Coordinator at Mid-Carolina Middle SchoolTony Flowers
Principal of Williston-Elko High SchoolCatherine Owens
Instructional Technology Specialist at Chesterfield-Ruby Middle SchoolBrandon Burdette
Principal of Wright Middle School.Dr. Dionne Vance
Principle of Blenheim Middle School of DiscoverySarah Harvey
Director of Newberry County Career CenterStephen Larson
Executive Principal at R.B. Stall High SchoolMelissa Beyel
Teacher-Librarian/Project Coordinator at East Cooper Center for Advanced StudiesDr. Tamela Brown
Principal of Learn4LifeCurrent Grant Partners
- Notre Dame De Namur University
- New Mexico State University
- Michigan State University
- Prairie View A&M University
- Hampton University
- Alabama A&M University
- Miami Dade College
- Promising People
- IDEAS for Us
- Yass Prize
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