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VictoryXR

About Us

Who We Are

VictoryXR’s goal is to introduce innovative ways for students to learn through virtual and augmented reality. Since VictoryXR’s founding in 2016, online education has rapidly grown in the United States and across the globe. Unfortunately, the traditional classroom has not adapted to online education. In its current form, online students find learning difficult, passive, and unenjoyable via video conferencing.

That is where VictoryXR comes in. We offer immersive classrooms and campuses through virtual reality. Our platforms allow for students to interact in a synchronous yet virtual environment. Educators are given training and 3D objects (over 6,000 and growing!) to teach a variety of subjects to their students. The best part? Students’ grades go up. Student focus goes up. Student enjoyment goes up.

VictoryXR was founded in 2016 by Steve Grubbs. The company began in Davenport, Iowa and has since opened a second office in Austin, Texas. The company began with three employees, and has since grown to over 25.

Frequently Asked Questions

Need some guidance? View frequently asked questions from our customers and partners.

Reach Out Today!

Find more information about a specific product, learn more about our process, or gain assistance with any of our products or services.

Woman in HTC Vive Focus Plus VR learning objects

Newsroom

Hot off the press! The latest company news and press releases about VictoryXR, our partners, AR, VR, and metaversities.

Blog

Learn more about our process, things we’re working on, and projects on the brink of development.

Policies

Protecting your private information is our priority. This Statement of Privacy applies to VXRLabs, and VictoryXR and governs data collection and usage. For the purposes of this Privacy Policy, unless otherwise noted, all references to VictoryXR include https://victoryxr.com and VXR. VXR Labs – Biology is a multi-user biology lab deployed as a native app to be used by educators and students which focuses on anatomy and organ systems. application. By using the VXR applications listed below, you consent to the data practices described in this statement.

Awards

  • Digital Innovation of the Year – Learning
    • Issued by PIEoneer Awards · Sep 2021
  • 1st place Viveport Developer Award
    • Issued by Viveport · Mar 2019

Learn more about our products.

Discover novel experiences in virtual reality, augmented reality, or on your computer! Experience the future of K-12, Homeschooling, and Higher Education in each of our products. 

VR

VXRLabs

Learn More ▸

A fully immersive platform that hosts an expansive collection of educational experiences and shared spaces for individual or multiplayer use.

PC/Mac/Chromebook

VXRWeb

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A web application that provides non AR/VR experiences, in which users interact with 3D content on PCs, Chromebooks, and Macs.

Delivering Real Results to Real People.

Hear what some of our customers, collaborators, and colleagues have to say about their experience with VictoryXR’s offerings:

Emilia Clarke
Andrew Sedillo
Instructor at New Mexico State University
“This is going to be something that’s going to impact learning, it’s going to enhance communication, and your students are going to absolutely love it.”
Emilia Clarke
Dan Mintz
Department Chair at UMGC
“We think there’s a second component that will be true of all educational institutions that are interfacing with their students online where you get a much deeper relationship that comes into place with the synchronous interaction.”
Emilia Clarke
Morehouse College Professor
Instructor
"In history, the students have told me that they have a firmer grasp of historical concepts that were once abstract in the series of lectures, but now those historical events, persons, and places are a reality in the VR space. For example, we can stand on the Great Wall of China and see its physical wonder, up close and in-virtual person, and we can understand the ultimate purpose of this wall in defending against an invasion."
Dr. Muhsinah Morris
Director of Morehouse Metaversity
“A lot of my students came away from this saying, ‘Wow, if I had this my first year, I would have been a better chemist, I would have been a little bit stronger as a student.”
Dan Mintz
Department Chair at UMGC
“The feedback we got from our students was they had a much deeper relationship with the other students, … a much deeper relationship with the faculty member, felt much more connected to the educational process.”
NMSU Professor
Instructor
"Greater connection with online students. I've taught online for over five years, and this was the first time it felt like I got to know [students] as I would in a live classroom. I also liked that my students could learn by "Doing." For example, they were able to create activities in VR that they'd give to their future students and present these lessons to the class."
Student from Iowa EdTech Collaboration
Student
"I personally always learn better from hands-on experience... So I think immersing yourself and being surround by experiences definitely makes learning better."
Dr. Muhsinah Morris
Director of Morehouse Metaversity
“We saw attendance rates go up, we saw engagement increase, we saw achievement increase. Students wanted to be part of it. They wanted to learn more, not just because it was an emerging technology but because the subject matter was easy for them to digest and understand.”

Management

Steve Victory XR Team Member

Steve

CEO
Andrew VictoryXR Team Member

Andrew

CFO
David VictoryXR Team Member

David

VP of Sales and Partnership
Melissa VictoryXR Team Member

Melissa

Director of Education & Production

melissa@victoryxr.com

Kathleen VictoryXR Team Member

Kathleen

Director of Client Success & Homeschooling

kathleen@victoryxr.com

Katie VictoryXR Team Member

Katie

Director of Professional Development

katie@victoryxr.com

Tyler T Victory XR Team Member

Tyler

Director of Digital Media
Daniel VictoryXR Team Member

Daniel

Lead Software Engineer
Aaron VictoryXR Team Member

Aaron

3D Art Director
Cassie VictoryXR Team Member

Cassie

Marketing and eCommerce Lead

cassie@victoryxr.com

Sam

Senior AR/VR Software Engineer
Tyler G Victory XR Team Member

Tyler

Senior AR/VR Software Engineer

Sales

Erica VictoryXR Team Member

Erica

Director of K-12 Sales
John VictoryXR Team Member

John

Director of Higher Education Sales
Chris VictoryXR Team Member

Chris

Sales Associate