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The Global Leader in the Education Metaverse

Where Online Learning Meets Hands-on Learning

Subscribe to a Triple Play Bundle, Today!

Gain instant access to VXRLabs, VXRWeb, and VXR.Direct when you subscribe to an annual or 3-month Triple Play subscription plan.

VictoryXR Triple Play Annual Subscriptions

Virtual Reality Hikers Walking with Wooly Mammoths in the Metaverse

VXRLabs, VXR.Direct, and VXRWeb for 1 Year.

VictoryXR Triple Play Bonus Bundle

VXRLabs, VXR.Direct, VXRWeb, and VictoryXR Academy for 1 Year.

VictoryXR Triple Play
3-Month Subscriptions

students in virtual reality VXR labs in niology classroom

VXRLabs, VXR.Direct, and VXRWeb for 3 Months.

Learn more about the Triple Play subscription plans.

Animal dissections, in VR.

Wendy Martin, a national award-winning science teacher, hosts six unique VR animal dissections for K-12 learners. 

We're here for homeschool students.

VR and AR learning have made way for innovative and engaging learning outcomes for students of all ages! See what’s in store when you choose VXRLabs, VXR.Direct, and/or VXRWeb for your home education curriculum.

Learn more about our products.

Discover novel experiences in virtual reality, augmented reality, or on your computer! Experience the future of K-12, Homeschooling, and Higher Education in each of our products. 


VictoryXR Academy

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A library of hand-crafted virtual reality and augmented reality environments that offer multiplayer educational resources and experiences.



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Ready-to-use learning experiences and virtual reality environments for individual use.



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A fully immersive platform that hosts an expansive collection of educational experiences and shared spaces for individual or multiplayer use.



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A web application that provides non AR/VR experiences, in which users interact with 3D content on PCs, Chromebooks, and Macs.

Man Wearing Meta Quest 2 VR Headset VXRLabs CTE Flyer

Gain Career & Technical Training in VR

VictoryXR’s interactive courses provide opportunities for students to prepare for the CTE exams and are particularly aimed at preparing students for success in six different career fields:

  • Nursing Assisting
  • Medical Assisting
  • Carpentry
  • Welding
  • Robotics
  • Drone Operation

Welcome to the University of Iowa

Experience the Tippie College of Business in the metaverse, today.

Travel the world in VR

With the VictoryXR: Global Traveler app, students can travel the globe to exotic locations.

Hike the Great Wall of China, visit the majesty of Iceland, stand in the presence of the Redwoods of California, and experience over 100 additional destinations. In 360º virtual reality, travelers will be fully immersed within the location they are visiting.

business woman wearing htc vive flow vr headset learning objects
Get the latest from VictoryXR

Read Our Blog

Read our self-published articles, access dozens of our podcast episodes, and view VictoryXR’s accomplishments and trajectory in the worlds of education and mixed reality learning.

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Young man using PICO 4 VR headset to do work
See what's available

Browse the Store

See what’s available, including the VictoryXR Triple Play Bundles, individual learning experiences from VXR.Direct, and experiential learning packages, such as CTE simulations and VR Animal Dissections.

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Delivering Real Results to Real People.

Hear what some of our customers, collaborators, and colleagues have to say about their experience with VictoryXR’s offerings:

Emilia Clarke
Dr. Vann Newkirk
President of Fisk University
“We want to be the most technologically advanced university in America. We want our students to experience the new technology in the new age so that when they leave this campus they are prepared for all of the jobs of the future. That’s important for us. And that’s important for our parents and students.”
Emilia Clarke
Eric Mason
Innovation Advisor at MSU Denver
“It’s a whole new way to build community in a more convenient, inclusive manner. That’s on top of the immersive, hands-on learning environment this technology offers, which can increase learning speed in everything. It will be exciting to see where this takes us.”
Emilia Clarke
Jason Rhode
Associate Vice Provost for Digital Education at NIU
“VictoryXR worked with us to build a VR digital twin campus for NIU, providing initial licenses for 50 users and 50 Oculus 2 headsets. We’ve purchased a few more and are looking to provide interested faculty with the opportunity to learn more about the potential for using VR in teaching.”
Dr. Muhsinah Morris
Director of Morehouse Metaversity
“A lot of my students came away from this saying, ‘Wow, if I had this my first year, I would have been a better chemist, I would have been a little bit stronger as a student.”
Dan Mintz
Department Chair at UMGC
“The feedback we got from our students was they had a much deeper relationship with the other students, … a much deeper relationship with the faculty member, felt much more connected to the educational process.”
Celeste Latham
Associate Vice President for Facilities and Resources at NIU
“When you have the headset on, you’re not distracted by what’s outside the window or who’s walking outside the classroom. That’s one of the really positive learning outcomes. You’re immersed in that environment. You’re surrounded by everything that you’re trying to learn.”
UMGC Student
“This class has been one of the most engaging courses I have taken at UMGC thanks to the help of the VR environment. Being able to share my thoughts in a verbal manner with my classmates and professor allowed for immediate feedback that fueled my learning. Not only did the VR sessions provide me with feedback, but they also allowed me the opportunity to listen to the different ideas my classmates had about the same video.”
Dr. Muhsinah Morris
Director of Morehouse Metaversity
“We saw attendance rates go up, we saw engagement increase, we saw achievement increase. Students wanted to be part of it. They wanted to learn more, not just because it was an emerging technology but because the subject matter was easy for them to digest and understand.”
Northern Illinois University Student
“During the year, we used the VR set-up how our gym space would look and we would record our teachings in the metaverse. It became a helpful tool for me to understand how and what I was going to actually say to my students during my lessons. It was also very neat to see that even though this was VR it was still resembling true features on how my teaching will in fact look.”
Dr. Amy Kristof-Brown
Dean & Professor at University of Iowa
“I feel like we are here together. Whether it is our online MBA students who are all around the world (we’re in 48 states right now; we’re in multiple countries); when those students have the opportunity to feel like they are sitting in the same room together that will be a tremendous advantage for us.”
Dr. Mitch Marovitz
Journalism Professor at UMGC
“Another added benefit of the virtual reality space is the ability of the students to gather in one place and in small groups—no matter where they are in reality—to discuss their observations and bounce their ideas against one another. It's the perfect complement to their online instruction.”
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