VXR.Direct
Ready-to-use learning experiences in virtual reality.
Overview
Asynchronous, ready-to-use learning experiences. Utilizes VR.
Accessed through software installed on PC.
Product Components
Standalone science experiences that focus on specific topics and historical 360 field trips.
Grade Levels & Standards

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13+ for VR
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All ages for AR
- CCSS Standardized content available

Devices and Partners
See what VR headsets and hardware are compatible with our VXR.Direct titles.
Find Out What's Best for Your Student.
Learn more about K-12 experiences for students today! VictoryXR offers several interactive experiences for students that are synchronous OR asynchronous.
Trying to find a learning solution that works? Learn more here.

Learn more about our products.
Discover novel experiences in virtual reality, augmented reality, or on your computer! Experience the future of K-12, Homeschooling, and Higher Education in each of our products.

VictoryXR Academy
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A library of hand- crafted, educational resources and VR environments in which they can be utilized synchronously.
Accessed through the ENGAGE metaverse platform.

VXRLabs
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A fully immersive, gamified set of learning experiences that exhibit the best use cases of VR in an educational setting.
Available for use both synchronously and asynchronously.

VXRWeb
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Web platform that provides non AR/VR experiences where users interact with educational 3D rendered content.
Users interact with this content via mouse and keyboard inputs.